|entity||Entity that will have its “Blocks Line of Sight” property chnaged.||Entity||Yes|
|blocks_sight||Determines whether or not the entity blocks line of sight.||Boolean||Yes|
Use the corresponding “Blocks Line of Sight” property on the Model Properties panel to set its initial value. For example, a closed door should initially block the player's sight.
Results: The entity to which the script is attached will no longer block the player's line of sight.
Use the Set Entity Blocks Sight function to allow the player to see beyond a door once it has been opened by indicating that the door should no longer block line of sight.