Entity is a generic term that refers to a tile, object, or character within the current scene. In the context of scripting, it is a variable type that's used to reference entities by several possible methods. These are described in the table below.
|Entity by ID||The entity with the specified unique ID.||look_at_target(entity[“orange_cat”])|
|Self||The entity that initiated the containing script.||play_animation(self, “open”)|
|Player||The main player character.||set_movement_speed(player, 60)|