Locks or unlocks the player's ability to interact with objects or speak to characters in the scene.
|is_locked||State of player interaction.||Boolean||Yes|
Results: The player is no longer able to interact with any objects or characters until their interaction is re-enabled.
Use the Lock/Unlock Player Interaction function to prevent the player from interacting with objects during a cutscene. This will typically be used in conjunction with Lock/Unlock Player Movement.