Locks or unlocks the player's ability to walk around. This also affects strafing and turning in first-person view.
|is_locked||State of player movement.||Boolean||Yes|
Results: The player is no longer able to move around the scene until their movement is re-enabled.
Use the Lock/Unlock Player Movement function to prevent the player from manually moving during a cutscene. This will typically be used in conjunction with Lock/Unlock Player Interaction.