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rotate_player_to_direction

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Rotate Player To Direction


Rotates the player to face towards the specified cardinal direction (i.e. north, south, west, or east). This function will only have an effect while in first-person view.

rotate_player_to_direction(direction)
ArgumentDescriptionTypeRequired
directionCardinal direction for the player to face towards.ConstantYes

Lock/Unlock Player Movement must be called before using this function to prevent the player from interfering with the scripted movement.

Example:

rotate_player_to_direction(NORTH)

Results:

Use the Rotate Player To Direction function to force the player's viewpoint before an event occurs or to have them facing a specific direction at the end of a cutscene.


Editor Node:

Visual Demo:

rotate_player_to_direction.1494286716.txt.gz · Last modified: 2017/05/08 16:38 by justin