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rotate_player_to_direction

Rotate Player To Direction


Rotates the player to face towards the specified cardinal direction (i.e. north, south, west, or east). This function will only have an effect while in first-person view.

Signature:

rotate_player_to_direction(direction)
ArgumentDescriptionTypeRequired
directionCardinal direction for the player to face towards.Cardinal DirectionYes

Lock/Unlock Player Movement must be called before using this function to prevent the player from interfering with the scripted movement.

Example:

rotate_player_to_direction(SOUTH)

Results: Rotates the player until their viewpoint is facing towards the south.

Use the Rotate Player To Direction function to force the player's viewpoint before an event occurs or to have them facing a specific direction at the end of a cutscene.


Editor Node:

Visual Demo:

rotate_player_to_direction.txt · Last modified: 2018/03/16 09:47 by justin