Plays the specified sound effect once.
|sound_name||Name of the sound effect to play.||String||Yes|
This function plays the sound at the game's current sound effect volume. For positional/spatial sounds, you can attach a sound effect to a model's animation in order for the sound level to adjust based on the distance from the player. The Sound FX Generator can be used to generate some basic 8-bit style sound effects.
Results: Plays the sound effect named “door_open” one time.
Use the Play Sound function to trigger a sound effect when the player opens a door or a treasure chest, or an event occurs that you'd like the player to hear regardless of their location.