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Give Item

Gives the specified item to the player. The name of the item is case-sensitive and should match the name as defined in the Item Editor. The item will be placed into the first open slot of the player's inventory.


item_nameName of the item (as defined in the Item Editor).StringYes


give_item("Blue Gem")

Results: A Blue Gem is placed into the player's inventory.

Use the Give Item function to reward the player for completing a quest or as a way of collecting items from treasure chests and other containers.

Editor Node:

Visual Demo:

give_item.txt · Last modified: 2018/03/16 09:45 by justin