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use_skill

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Use Skill


(WIP)

Uses the specified skill. Note that the skill must be configured as an “Active” skill in the Stats Editor and the character must first have been given the skill (e.g. via the Give Skill function) in order for this function to work.

Signature:

use_skill(skill_id, character)
ArgumentDescriptionTypeRequired
skill_id StringYes
characterDefaults to the main player character.EntityNo

Example:

use_skill();

Results:

Use the Use Skill function to…


Editor Node:

use_skill.1707180353.txt.gz · Last modified: 2024/02/05 16:45 by justin