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This is an old revision of the document!
(WIP)
Uses the specified skill. Note that the skill must be configured as an active skill in the Stats Editor and the character must first have been given the skill (e.g. via the Give Skill function) in order for this function to work.
use_skill(skill_id, character)
Argument | Description | Type | Required |
---|---|---|---|
skill_id | String | Yes | |
character | Defaults to the main player character. | Entity | No |
use_skill();
Results:
Use the Use Skill function to…