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enemy

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Enemy


An enemy is a hostile character that can trigger a battle to start when interacted with by the player. After a character has been placed into a map in the Map Editor, they can be specified as an enemy from their Entity Properties and assigned a battle to trigger. The selected battle configuration determines the amount and type of enemies the player will engage in combat with once the [battle]] starts. Enemy types are configured in the Enemy Editor.

enemy.1508515559.txt.gz · Last modified: 2017/10/20 09:05 by justin