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effect

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Effect


An effect is a visual particle effect created in the Effect Editor. They can be attached to a model's attach point in the Voxel Editor or added dynamically in-game via the Add Effect scripting function. Note that “One-Shot” effects added via the Add Effect function will need to be enabled using the Enable Effect function once they added to the map.

Scripting

Refer to the table below for a list of effect properties that can be accessed from a script. If the property's value can be changed using an assignment statement, it will be noted in the description.

PropertyDescription
<effect>.idEntity ID of the effect. This can be used to either retrieve or change the ID of the effect.
<effect>.typeType of entity, in this case the constant value EFFECT.
effect.1706657169.txt.gz · Last modified: 2024/01/30 15:26 by justin