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show_group

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Show Group


Shows all entities belonging to the specified group. For tiles belonging to the group, any objects or characters on those tiles will also be shown.

Signature:

show_group(group_name)
ArgumentDescriptionTypeRequired
group_nameGroup of entities to make visible.StringYes

Example:

show_group("dungeon_room2")

Results: All entities in the group “dungeon_room2” will now be visible.

Use the Play Group Animation function to change the appearance of multiple tiles, objects or characters all at once, for example to raise spikes from a room full of trap tiles or to trigger a crowd of NPCs to start cheering.


Editor Node:

Visual Demo:

show_group.1571851423.txt.gz · Last modified: 2019/10/23 10:23 by justin