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hide_group

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Hide Group


Hides all entities belonging to the specified group. For tiles belonging to the group, any objects or characters on those tiles will also be hidden.

Signature:

hide_group(group_name)
ArgumentDescriptionTypeRequired
group_nameGroup of entities to be hidden.StringYes

Example:

hide_group("upper_floor")

Results: All entities in the group “upper_floor” will now be hidden.

Use the Show Group function to reveal a previously hidden room or secret area after a lever or other mechanism has been activated by the player.


Editor Node:

Visual Demo:

hide_group.1571888597.txt.gz · Last modified: 2019/10/23 20:43 by justin