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Executes the specified script. The script will run in parallel with the current one.
execute_script(script_name)
Argument | Description | Type | Required |
---|---|---|---|
script_name | Name of the script (as defined in the Script Editor). | String | Yes |
execute_script("move_cat")
Results: The script named “move_cat” is triggered and runs in parallel with the currently running script.
Use the Execute Script function to trigger scripted movements for an NPC or the camera without holding up the main script of a cutscene.