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This is an old revision of the document!
Animations in RPG in a Box are created in the Voxel Editor using a frame-by-frame method, similar to the way you'd create a stop motion animation out of LEGO bricks or a clay figure.
Setting | Description |
---|---|
Name | |
Start Frame | Frame at which the animation will begin. If the animation has a type of “Loop”, this is the frame that will be returned to after the last frame. |
End Frame | |
Type | Determines the looping behavior of the animation, for example if its played only once or loops forever. See Animation Types for an explanation of each supported type. |
Speed |