Difference between revisions of "Dialogue Editor"

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[[File:Dialogue_editor_toolbar.png]]
 
[[File:Dialogue_editor_toolbar.png]]
 
=== Node Buttons ===
 
=== Node Buttons ===
*'''NPC:'''
+
*'''NPC:''' Adds a node for text that will be spoken by the character to which the dialogue is attached (i.e. the NPC).
*'''Player:'''
+
*'''Player:''' Adds a node for text that will be spoken by the player character. If multiple Player nodes are connected to a single output, the player will be presented all as options to choose from.
 
*'''Message:'''
 
*'''Message:'''
 
*'''Condition:'''
 
*'''Condition:'''

Revision as of 16:02, 16 July 2016

Overview

The Dialogue Editor is used to create dialogue for the characters in your game.


Components

Toolbar

Dialogue editor toolbar.png

Node Buttons

  • NPC: Adds a node for text that will be spoken by the character to which the dialogue is attached (i.e. the NPC).
  • Player: Adds a node for text that will be spoken by the player character. If multiple Player nodes are connected to a single output, the player will be presented all as options to choose from.
  • Message:
  • Condition:
  • Script:

Other Buttons

  • Select All:
  • Select None:


Dialogue Graph

Dialogue graph.png