User Tools

Site Tools


map_editor

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
map_editor [2017/06/16 07:15]
justin
map_editor [2018/10/16 09:47] (current)
justin
Line 3: Line 3:
  
 =====Overview===== =====Overview=====
-The Map Editor is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different "​modes"​ available in the Map Editor:+The **Map Editor** is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different "​modes"​ available in the Map Editor:
   * **Place**: This mode is used to place tiles, objects, and characters into the map.   * **Place**: This mode is used to place tiles, objects, and characters into the map.
   * **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc.   * **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc.
   * **Connect**:​ This mode is use to add, remove, or edit [[navigation_and_interaction|navigation paths]] between tiles.   * **Connect**:​ This mode is use to add, remove, or edit [[navigation_and_interaction|navigation paths]] between tiles.
  
-=====Toolbar ​Buttons=====+=====Main Toolbar=====
 ^Icon^Function^Description^Shortcut Key^ ^Icon^Function^Description^Shortcut Key^
 |{{:​wiki:​new_resource.png?​nolink|}}|New Resource|Opens the [[New Resource dialog]] (with "​Map"​ selected for the resource type).| |{{:​wiki:​new_resource.png?​nolink|}}|New Resource|Opens the [[New Resource dialog]] (with "​Map"​ selected for the resource type).|
Line 16: Line 16:
 |{{:​wiki:​arrow_redo.png?​nolink|}}|Redo|Reapplies the last modification that was undone.|Ctrl + Y| |{{:​wiki:​arrow_redo.png?​nolink|}}|Redo|Reapplies the last modification that was undone.|Ctrl + Y|
 |{{:​wiki:​clear.png?​nolink|}}|Clear Map|Removes all tiles, objects, and characters from the map.| |{{:​wiki:​clear.png?​nolink|}}|Clear Map|Removes all tiles, objects, and characters from the map.|
-| |Generate Auto-Tile Config|Generates an auto-tile configuration using the current map's tile layout. See [[Auto-Tiling]] for more information.| +|{{:​wiki:​map.png?​nolink|}}|Generate Auto-Tile Config|Generates an auto-tile configuration using the current map's tile layout. See [[Auto-Tiling]] for more information.| 
-| |Toggle Grid|Enables/​disables the grid lines used for tile placement.| +|{{:​wiki:​grid.png?​nolink|}}|Toggle Grid|Enables/​disables the grid lines used for tile placement.| 
-| |Toggle Navigation Paths|Enables/​disables the grid lines indicating the map's [[navigation_and_interaction|navigation paths]].| +|{{:​wiki:​navigation.png?​nolink|}}|Toggle Navigation Paths|Enables/​disables the grid lines indicating the map's [[navigation_and_interaction|navigation paths]].| 
-| |Toggle Markers|Enables/​disables the marker icons for scripts, dialogue, lights, etc.| +|{{:​wiki:​flag_blue.png?​nolink|}}|Toggle Markers|Enables/​disables the marker icons for scripts, dialogue, lights, etc.| 
-| |Place Mode|Switches to Place Mode for placing tiles, objects, and characters.|F1| +|{{:​wiki:​bricks.png?​nolink|}}|Place Mode|Switches to Place Mode for placing tiles, objects, and characters.|F1| 
-| |Edit Mode|Switches to Edit Mode for modifying existing tiles, objects, and characters.|F2| +|{{:​wiki:​brick_edit.png?​nolink|}}|Edit Mode|Switches to Edit Mode for modifying existing tiles, objects, and characters.|F2| 
-| |Connect Mode|Switches to Connect Mode for modifying the map's [[navigation and interaction]].|F3| +|{{:​wiki:​brick_go.png?​nolink|}}|Connect Mode|Switches to Connect Mode for modifying the map's [[navigation and interaction]].|F3| 
-| |Randomize Rotation|Enables/​disabled random rotation of resources. When enabled, the current rotation will be randomized each time a resource is placed into the map.| +|{{:​wiki:​arrow_switch.png?​nolink|}}|Randomize Rotation|Enables/​disabled random rotation of resources. When enabled, the current rotation will be randomized each time a resource is placed into the map.| 
-| |Free Camera|Enabled/​disables the free camera mode.| +|{{:​wiki:​camera_go.png?​nolink|}}|Free Camera|Enabled/​disables the free camera mode.| 
-| |Save Camera Position|Opens the Save Camera Position dialog allowing the current [[camera_positions|camera position]] to be saved for later use. The saved [[camera positions]] are listed on the [[Map Properties]] panel.|+|{{:​wiki:​eye.png?​nolink|}}|First-Person Camera|Enabled/​disables the first-person camera mode. To enter this mode, you must first have selected a single tile while in Edit mode.| 
 +|{{:​wiki:​camera_add.png?​nolink|}}|Save Camera Position|Opens the Save Camera Position dialog allowing the current [[camera_positions|camera position]] to be saved for later use. The saved [[camera positions]] are listed on the [[Map Properties]] panel.|
  
 =====Controls===== =====Controls=====
Line 31: Line 32:
 ^Control/​Key^Description^ ^Control/​Key^Description^
 |Middle Mouse Button + Drag|Rotate camera| |Middle Mouse Button + Drag|Rotate camera|
 +|Ctrl + Left/Right Arrow Keys|Rotate camera|
 |Shift + Middle Mouse Button + Drag|Move camera| |Shift + Middle Mouse Button + Drag|Move camera|
 +|Shift + Arrow Keys|Move camera|
 |Scroll Wheel Up or Ctrl + Middle Mouse Button + Drag Up|Zoom camera in| |Scroll Wheel Up or Ctrl + Middle Mouse Button + Drag Up|Zoom camera in|
 |Scroll Wheel Down or Ctrl + Middle Mouse Button + Drag Down|Zoom camera out| |Scroll Wheel Down or Ctrl + Middle Mouse Button + Drag Down|Zoom camera out|
 +|Ctrl + Up/Down Arrow Keys|Zoom camera in/out|
  
 ====Free Camera==== ====Free Camera====
Line 41: Line 45:
 |W, Scroll Wheel Up|Move forward| |W, Scroll Wheel Up|Move forward|
 |S, Scroll Wheel Down|Move backward| |S, Scroll Wheel Down|Move backward|
 +
 +====First-Person Camera====
 +^Control/​Key^Description^
 +|W/S|Move forward/​backward|
 +|A/D|Turn left/right|
 +|Middle Mouse Button + Drag|Look around|
 +|M|Move to selected tile|
  
 ====Place Mode==== ====Place Mode====
Line 49: Line 60:
 |Lower Grid|Z|Lower placement grid by one voxel| |Lower Grid|Z|Lower placement grid by one voxel|
 |Reset Grid|X|Reset placement grid to zero| |Reset Grid|X|Reset placement grid to zero|
-| |Ctrl + Scroll Wheel Up|Raise placement grid by an amount equal to the map's tile width in voxels| +|Raise Grid (Step)|Ctrl + Scroll Wheel Up|Raise placement grid by an amount equal to the map's tile width in voxels| 
-| |Ctrl + Scroll Wheel Down|Lower placement grid by an amount equal to the map's tile width in voxels|+|Lower Grid (Step)|Ctrl + Scroll Wheel Down|Lower placement grid by an amount equal to the map's tile width in voxels|
  
 ====Edit Mode==== ====Edit Mode====
Line 69: Line 80:
 ====Connect Mode==== ====Connect Mode====
 ^Control/​Key^Description^ ^Control/​Key^Description^
-|Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_types|navigation type]].|+|Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_and_interaction|navigation type]].|
 |Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.| |Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.|
  
 ~~NOTOC~~ ~~NOTOC~~
map_editor.1497622540.txt.gz · Last modified: 2017/06/16 07:15 by justin