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enemy [2017/10/20 09:06]
justin
enemy [2017/10/20 09:06] (current)
justin
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-An **enemy** is a hostile [[character]] that can trigger a [[battle]] to start when interacted with by the player. After a [[character]] has been placed into a [[map]] in the [[Map Editor]], they can be specified as an enemy from their [[Entity Properties]] and assigned a [[battle]] to trigger. The configuration of the selected [[battle]] determines the amount and type of enemies the player will engage in combat ​with once the [[battle]] starts. Enemy types are configured in the [[Enemy Editor]].+An **enemy** is a hostile [[character]] that can trigger a [[battle]] to start when interacted with by the player. After a [[character]] has been placed into a [[map]] in the [[Map Editor]], they can be specified as an enemy from their [[Entity Properties]] and assigned a [[battle]] to trigger. The configuration of the selected [[battle]] determines the amount and type of enemies the player will engage ​with in combat once the [[battle]] starts. Enemy types are configured in the [[Enemy Editor]].
  
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enemy.txt ยท Last modified: 2017/10/20 09:06 by justin