Hello again! I hope everyone is having a great week. This bi-weekly development update contains a bit of information about the upgrade to Godot 3.0 and a few other new features that were recently added. Continue below for details and […]
Welcome to RPG in a Box!
Create your own tile-based worlds!
Build custom 3D voxel models!
Hello again everyone, it’s time for another bi-weekly development update! In this update, I have some progress to share on both the upgrade to Godot 3.0 (primarily around the new Voxel Editor) and some small, new features that were added […]
Hello everyone! This latest development update for RPG in a Box covers some of the progress that I’ve made on the new Voxel Editor (as part of the Godot 3.0 upgrade) and information about a new tutorial that I recently […]
Hello again everyone! Unfortunately I haven’t been able to stick with the bi-weekly schedule quite like I had wanted, but I’ve been trying to get a development update out at least once very few weeks. This particular update will focus […]
Over the past few weeks I’ve been spending most of my time on the migration to Godot 3.0, so this update will primarily focus on my progress around that effort. I have a lot of cool GIFs to show this […]
Hello again, everyone! I don’t have as many interesting features to cover as usual in this bi-weekly development update since I’ve been focusing a lot on the conversion to Godot 3.0, however I thought it would be worth sharing a […]
Hi everyone! I am happy to say that I already have enough content for another development update! I think going forward I’m going to attempt to stick with a bi-weekly schedule for these since that has seemed to work out […]
Development Update as of 8/19/17 Hey everyone! I’ve gotten quite a bit accomplished over the past couple of weeks, so I figured I would go ahead and do another development update to share some of the more interesting things I’ve […]
It’s so hard to believe it’s already been a month since my last development update! It’s been a pretty hectic month, but I’ve managed to make some good progress. I also have a bit of time off from my day […]
First of all, apologies for the delay in getting this latest update out there! A lot of my focus lately has been around documentation, bug fixes, and other behind the scenes improvements, but there are a few small features here […]
Alpha Access is available on itch.io!
Check out the Tiny Dungeon Voxels asset pack for a large collection of tiles, objects, and characters you can use in your game! This pack includes files in both the RPG in a Box format and MagicaVoxel format.
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Looking for potential content or inspiration for your RPG in a Box game project? Check out the Voxel Art Store for a selection of voxel and pixel art!
(Note: RPG in a Box currently supports the .VOX format for voxel models (dimensions up to 32x32x48) and JPEG or PNG for images.)
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RPG in a Box is created with Godot, a free and open source game engine.