Welcome to RPG in a Box!

MAP EDITOR

Create your own tile-based worlds!

VOXEL EDITOR

Build custom 3D voxel models!

What's New

Feb
18

Development Update as of 2/18/17

Hi everyone! I thought it would be a good time to provide another development update since it’s been close to two weeks and I have some new features and improvements to share. This includes item tooltips, menu updates, and some […]

Feb
08

Development Update as of 2/6/17

Main Menu and Pause Menu One of the main new features that I have been focusing on lately is the Main Menu functionality. As seen below, it’s very similar to the Pause Menu at this point, except with your game […]

Jan
09

Development Update as of 1/8/17

First of all, this is a bit late, but Merry Christmas, Happy Holidays, Happy New Year, and anything else I missed! I hope everyone had a nice holiday and that their year is off to a great start. 🙂 I […]

Dec
19

Development Update as of 12/17

Auto-Tiling One of the new features that I have been working on recently is auto-tiling. I decided this would be something that would be very convenient to have – with this, map-making should be a bit quicker and less tedious, […]

Nov
22

Scripting and Dialogue Updates

Over this past month, I have mostly been focusing on enhancements to the scripting and dialogue system (along with the usual fixing of bugs along the way). Dialogue in particular is a feature that I feel is important to get […]

Oct
25

Camera Scripting, Voxel Tools, and More!

Over the past few weeks, I have mostly been focusing on some new camera scripting functionality, improvements to the Voxel Editor tools, and various Script Editor updates. Apologies for how long it has been since my last development update. I’ve […]

Sep
29

Development Update as of 9/28

Voxel Editor Updates Undo/Redo System One notable feature that I recently implemented to help improve the usability of the Voxel Editor is an Undo/Redo system. While working in the Voxel Editor, you can now press the Ctrl+Z and Ctrl+Y keyboard […]

Sep
14

Voxel Editor Redesign

Voxel Editor Redesign Hello again! One of the main areas I have been focusing development on recently is the Voxel Editor. I was never really happy with the usability of the Voxel Editor, which is one of the reasons I […]

Sep
05

Development Update as of 9/4

Hello again! I just wanted to provide a quick development update on what I have been working on the past couple of weeks. I have been mostly focusing on areas that I believe will improve the user experience in regards […]

Aug
20

Character Updates, Sound FX Generator, and More!

It’s that time again: another development update! Tomorrow (or possibly later tonight) I will be pushing the next release, v0.3.2-alpha, to itch.io for those who are participating in Founder’s Access, so I thought I would discuss the major changes that […]

Founder's Access

Founder's Access is now available!
Click here for details.

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