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widget [2020/12/01 15:44]
justin
widget [2020/12/01 16:58] (current)
justin
Line 11: Line 11:
 You can access and change certain element properties from within a [[script]] by simply referencing the parent [[widget]] and the child element by their unique IDs. The following example code assumes there is a [[widget]] with an ID of "​test",​ and it contains a [[text field]] with an ID of "​0001"​ and a [[button]] with an ID of "​0002"​. ​ You can access and change certain element properties from within a [[script]] by simply referencing the parent [[widget]] and the child element by their unique IDs. The following example code assumes there is a [[widget]] with an ID of "​test",​ and it contains a [[text field]] with an ID of "​0001"​ and a [[button]] with an ID of "​0002"​. ​
  
-This script will close the [[widget]] ​and store the text that was entered into the [[text field]].+This script will close the [[widget]]store the text that was entered into the [[text field]] ​into a variable, then display a message to the player using their name.
 <code bauxite> <code bauxite>
 hide_widget("​test"​);​ hide_widget("​test"​);​
widget.txt ยท Last modified: 2020/12/01 16:58 by justin