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voxel_editor [2020/09/21 15:13]
justin
voxel_editor [2020/09/21 15:15] (current)
justin
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 |{{:​wiki:​group.png?​nolink|}}|Select Voxels|Mode for selecting one or more voxels that can then be moved or deleted independently from the rest of the model.|F6| |{{:​wiki:​group.png?​nolink|}}|Select Voxels|Mode for selecting one or more voxels that can then be moved or deleted independently from the rest of the model.|F6|
 |{{:​wiki:​eyedropper.png?​nolink|}}|Pick Color|Mode for sampling the color of a voxel. Left-clicking a voxel will set its color as the palette'​s selected color.|F7| |{{:​wiki:​eyedropper.png?​nolink|}}|Pick Color|Mode for sampling the color of a voxel. Left-clicking a voxel will set its color as the palette'​s selected color.|F7|
-|{{:​wiki:​link.png?​nolink|}}|Create Attach Point|Mode for adding ​[[attach points]] to the model. Left-clicking a voxel will create an [[attach_points|attach point]] at that voxel'​s coordinate.|F8|+|{{:​wiki:​link.png?​nolink|}}|Create Attach Point|Mode for adding attach points to the model. Left-clicking a voxel will create an attach point at that voxel'​s coordinate. See [[Attach Points]] for more information.|F8|
 |{{:​wiki:​arrow_rotate_clockwise.png?​nolink|}}|Rotate Model Clockwise|Rotates the entire model clockwise by 90 degrees (current frame only).| |{{:​wiki:​arrow_rotate_clockwise.png?​nolink|}}|Rotate Model Clockwise|Rotates the entire model clockwise by 90 degrees (current frame only).|
 |{{:​wiki:​flip_horizontal.png?​nolink|}}|Flip Model Horizontally|Flips the entire model horizontally,​ relative to the camera view (current frame only).| |{{:​wiki:​flip_horizontal.png?​nolink|}}|Flip Model Horizontally|Flips the entire model horizontally,​ relative to the camera view (current frame only).|
voxel_editor.txt ยท Last modified: 2020/09/21 15:15 by justin