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tile [2021/04/30 11:04]
justin
tile [2021/04/30 11:22]
justin
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 =====Scripting===== =====Scripting=====
-Refer to the table below for a list of tile properties that can be accessed from a [[script]]. If the property can be assigned a new value using an [[script_syntax|assignment statement]], it will be noted in the description.+Refer to the table below for a list of tile properties that can be accessed from a [[script]]. If the property's value can be changed using an [[script_syntax|assignment statement]], it will be noted in the description.
 ^Property^Description^ ^Property^Description^
 |<tile>.id|Entity ID of the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the ID of the tile.| |<tile>.id|Entity ID of the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the ID of the tile.|
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 |<tile>.tags|An [[array]] of tags (as [[string|strings]]) for the tile, as set in the [[Voxel Editor]] from the [[Model Properties]] panel.| |<tile>.tags|An [[array]] of tags (as [[string|strings]]) for the tile, as set in the [[Voxel Editor]] from the [[Model Properties]] panel.|
 |<tile>.interact_cursor|Interaction cursor for the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the interaction cursor for the tile. Valid values include "default", "walk", "interact", "speak", "attack", or any custom cursor defined in your [[game configuration]].| |<tile>.interact_cursor|Interaction cursor for the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the interaction cursor for the tile. Valid values include "default", "walk", "interact", "speak", "attack", or any custom cursor defined in your [[game configuration]].|
 +|<tile>.property["x"]|Custom property stored on the tile, where "x" is a [[string]] containing the name of the property. This can be used to either retrieve or change the property's value.|
  
 ~~NOTOC~~ ~~NOTOC~~
tile.txt ยท Last modified: 2021/04/30 11:22 by justin