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tile [2020/01/20 18:56]
justin
tile [2020/01/20 18:57]
justin
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-A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures, and can be independently placed at any XYZ [[coordinate]] within the [[map]]. A tile's [[coordinate]] is unique among other tiles in the same [[map]], as only one tile is permitted per XYZ [[coordinate]]. As the player character and NPCs move around the [[map]], any tiles they step onto will act as terrain and determine the vertical positioning of the [[character|characters]].+A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures/​architecture, and can be independently placed at any XYZ [[coordinate]] within the [[map]]. A tile's [[coordinate]] is unique among other tiles in the same [[map]], as only one tile is permitted per XYZ [[coordinate]]. As the player character and NPCs move around the [[map]], any tiles they step onto will act as terrain and determine the vertical positioning of the [[character|characters]].
tile.txt ยท Last modified: 2020/01/20 18:57 by justin