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terrain_types [2020/12/22 18:37] justinterrain_types [2024/02/08 20:47] (current) justin
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-(Overview - What are terrain types?)+=====Overview===== 
 +The **terrain type** of a [[tile]] is a property that determines whether or not it can be traversed by an [[entity]]. For example, any water-related [[tile|tiles]] (e.g. rivers and oceanscould be assigned a terrain type of "water" both to prevent [[character|characters]] or land [[vehicles]] from entering those [[tile|tiles]] and to restrict watercraft to them. To extend the idea even further, an amphibious [[vehicles|vehicle]] could be allowed to traverse both land and water.
  
-Usages of Terrain Types:+=====Usages===== 
 +1) Terrain type for a [[tile]] in the [[Voxel Editor]]. Terrain types defined for [[tile|tiles]] will be available to choose from when setting up the terrain type for a [[character]] or [[vehicles|vehicle]].
  
-(Tile's terrain types in the Voxel Editor)+2) Terrain type for a [[character]] in the [[Voxel Editor]]. This property determines the types of terrain that the [[character]] can or cannot traverse. See below for a description of each option that'available. 
 +  * **All:** Character is able to traverse any type of terrain
 +  * **Prohibited From:** Character cannot traverse any of the specified types of terrain. 
 +  * **Restricted To:** Character can only traverse the specified types of terrain.
  
-(Terrain type for characters in the Voxel Editor+3) Terrain types for an [[object]] in the [[Map Editor]] that has been configured as a [[vehicles|vehicle]]This property determines the types of terrain that the [[vehicles|vehicle]] can or cannot traverseSee below for a description of each option that's available
-- All +  * **All:** Vehicle is able to traverse any type of terrain. 
-- Prohibited from... +  * **Prohibited From:** Vehicle cannot traverse any of the specified types of terrain. 
-- Restricted to...+  * **Restricted To:** Vehicle can only traverse the specified types of terrain.
  
-(Terrain types for objects configured as vehicles in the Map Editor - see vehicles for more info) +4) Terrain types for an [[object]] in the [[Map Editor]] that has been configured as [[pushing|pushable]]. This property determines the types of terrain that the [[object]] can or cannot be pushed across. See below for a description of each option that's available. 
-All +  * **All:** Object is able to be pushed across any type of terrain. 
-Prohibited from..+  * **Prohibited From:** Object cannot be pushed across any of the specified types of terrain
-Restricted to...+  * **Restricted To:** Object can only be pushed across the specified types of terrain.
  
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terrain_types.1608691032.txt.gz · Last modified: 2020/12/22 18:37 by justin