User Tools

Site Tools


stop_player

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
stop_player [2020/03/16 11:30]
justin
stop_player [2020/04/22 17:59] (current)
justin
Line 2: Line 2:
 ---- ----
  
-Stops the player and cancels any queued movement. If the player is currently in the process of walking to a new tile, that movement will first be completed before the player is stopped.+Stops the player and cancels any queued movement. If the player is currently in the process of walking to a new [[tile]], that movement will first be completed before the player is stopped.
  
 ====Signature:​==== ====Signature:​====
Line 23: Line 23:
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Stop Player** function to force the player to stop on their current tile prior to a scripted event or cutscene taking place.+Use the **Stop Player** function to force the player to stop on their current ​[[tile]] prior to a scripted event or cutscene taking place.
 </​WRAP>​ </​WRAP>​
  
stop_player.txt ยท Last modified: 2020/04/22 17:59 by justin