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stop_player [2020/04/22 17:59] – justin | stop_player [2023/01/25 21:39] (current) – justin | ||
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- | Stops the player and cancels any queued movement. If the player is currently in the process of walking to a new [[tile]], that movement will first be completed before the player is stopped. | + | Stops the player and cancels any queued movement. If the player is currently in the process of walking to the next adjacent |
====Signature: | ====Signature: | ||
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====Example: | ====Example: | ||
<code bauxite> | <code bauxite> | ||
- | stop_player() | + | stop_player(); |
</ | </ | ||
// | // |