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stop_player [2017/05/28 13:33] justinstop_player [2018/03/16 09:50] justin
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 Stops the player and cancels any queued movement. If the player is currently in the process of walking to a new tile, that movement will first be completed before the player is stopped. Stops the player and cancels any queued movement. If the player is currently in the process of walking to a new tile, that movement will first be completed before the player is stopped.
  
 +====Signature:====
 <code python> <code python>
 stop_player() stop_player()
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 |  (No arguments for this function)  |||| |  (No arguments for this function)  ||||
  
-<WRAP center round info 100%> [[set_player_movement_locked|Lock/Unlock Player Movement]] would typically be used after this function in order to prevent the player from making further movements during a scripted sequence.</WRAP>+<WRAP center round info 100%> [[set_player_movement_locked|Lock/Unlock Player Movement]] would typically be used after this function in order to prevent the player from making any further movements during a scripted sequence.</WRAP>
  
 ====Example:==== ====Example:====
stop_player.txt · Last modified: 2023/01/25 21:39 by justin