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stats_editor [2022/05/15 17:05] justinstats_editor [2023/12/11 21:11] (current) justin
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 =====Overview===== =====Overview=====
-The **Stats Editor** allows you to set up ...+The **Stats Editor** allows you to set up an experience leveling table for your [[character|characters]] and view the default equipment slot configuration.
  
-=====Leveling===== +=====Built-In Character Stats===== 
-^Stat Name^Description^Script ID^+Refer to the table below for a list of built-in stats that can be retrieved or modified for a [[character]]. 
 +^Stat Name^Description^ID^
 |HP|Health/HP of the [[character]].|"hp"| |HP|Health/HP of the [[character]].|"hp"|
 |Max HP|Maximum health/HP of the [[character]].|"max_hp"| |Max HP|Maximum health/HP of the [[character]].|"max_hp"|
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 |Movement Range|Movement range (in [[tile|tiles]]) of the [[character]]. This stat is used in [[combat_editor|tactical turn-based combat]].|"move_range"| |Movement Range|Movement range (in [[tile|tiles]]) of the [[character]]. This stat is used in [[combat_editor|tactical turn-based combat]].|"move_range"|
 |Movement Speed|Movement speed (in [[voxel|voxels]] per second) of the [[character]].|"speed"| |Movement Speed|Movement speed (in [[voxel|voxels]] per second) of the [[character]].|"speed"|
 +
 +A character's stats can be accessed in a [[script]] using the built-in ".stat" syntax along with one of the IDs listed in the "ID" column above. Refer to the code below for some usage examples.
 +
 +**Examples:**
 +<code bauxite>
 +player.stat["hp"] = player.stat["max_hp"];
 +</code>
 +Restores the player's health to the maximum value.
 +
 +<code bauxite>
 +player.stat["currency"] += 100;
 +</code>
 +Increases the player's currency by 100.
 +
 +=====Leveling=====
 +Coming soon!
  
 =====Equipment===== =====Equipment=====
 +Coming soon!
 +
 +=====Skills=====
 +Coming soon!
 +
 +=====Status Effects=====
 +Coming soon!
  
 +=====Currency=====
 +Coming soon!
  
 ~~NOTOC~~ ~~NOTOC~~
stats_editor.1652659524.txt.gz · Last modified: 2022/05/15 17:05 by justin