User Tools

Site Tools


set_vision_height

This is an old revision of the document!


Set Vision Height


Changes the vision height (in voxel units) of the specified entity.

set_vision_height(player, 12)
ArgumentDescriptionTypeRequired
playerDescription.StringYes
12Description.StringYes

Example:

set_vision_height(player, 12)

Results:

Use the Set Vision Height function to …


Editor Node:

Visual Demo:

set_vision_height.1494801072.txt.gz · Last modified: 2017/05/14 15:31 by 127.0.0.1