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set_player_interaction_locked

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set_player_interaction_locked [2018/03/16 09:45]
justin
set_player_interaction_locked [2020/04/25 16:13] (current)
justin
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 ---- ----
  
-Locks or unlocks the player'​s ability to interact with objects or speak to characters in the scene.+Locks or unlocks the player'​s ability to interact with [[object|objects]] or speak to [[character|characters]] in the scene.
  
 ====Signature:​==== ====Signature:​====
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 ====Example:​==== ====Example:​====
-<​code ​python>+<​code ​bauxite>
 set_player_interaction_locked(true) set_player_interaction_locked(true)
 </​code>​ </​code>​
-//​Results://​ The player is no longer able to interact with any objects or characters until their interaction is re-enabled.+//​Results://​ The player is no longer able to interact with any [[object|objects]] or [[character|characters]] until their interaction is re-enabled.
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Lock/​Unlock Player Interaction** function to prevent the player from interacting with objects during a cutscene. This will typically be used in conjunction with [[set_player_movement_locked|Lock/​Unlock Player Movement]].+Use the **Lock/​Unlock Player Interaction** function to prevent the player from interacting with [[object|objects]] during a cutscene. This will typically be used in conjunction with [[set_player_movement_locked|Lock/​Unlock Player Movement]].
 </​WRAP>​ </​WRAP>​
  
set_player_interaction_locked.txt ยท Last modified: 2020/04/25 16:13 by justin