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Locks or unlocks the player's ability to interact with objects or speak to characters in the scene.
set_player_interaction_locked(is_locked)
Argument | Description | Type | Required |
---|---|---|---|
is_locked | State of player interaction. | Boolean | Yes |
set_player_interaction_locked(true)
Results: The player is no longer able to interact with any objects or characters.
Use the Lock/Unlock Player Interaction function to …