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Sets the tooltip for the specified entity. An empty string value can be specified for the tooltip text in order to remove the entity's tooltip.
set_entity_tooltip(entity, tooltip_text)
set_entity_tooltip(self, "Wooden Chest")
Results: The tooltip text for the entity that triggered this script will be changed to “Wooden Chest”.
Use the Set Entity Tooltip function to set some initial descriptive tooltip text onto an object that has just become interactable or to update the existing tooltip text of an object whose appearance or purpose has changed.