|entity||Entity that will have its “Blocks Line of Sight” property changed.||Entity||Yes|
|blocks_sight||Determines whether or not the entity blocks line of sight.||Boolean||Yes|
Use the corresponding “Blocks Sight” property on the Model Properties panel to set its initial value. For example, a closed door should initially block the player's sight.
Use the Set Entity Blocks Sight function to allow the player to see beyond a door once it has been opened by indicating that the door should no longer block line of sight.