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scripting_reference [2021/06/19 18:41]
justin
scripting_reference [2021/08/31 19:52]
justin
Line 20: Line 20:
 |[[detach_object|Detach Object]]|**detach_object**(//entity//, //attach_point_id//)| |[[detach_object|Detach Object]]|**detach_object**(//entity//, //attach_point_id//)|
 |[[disable_container|Disable Container]]|**disable_container**(//entity_id//)| |[[disable_container|Disable Container]]|**disable_container**(//entity_id//)|
-|[[display_message|Display Message]]|**display_message**(//message_text//)|+|[[display_choices|Display Choices]]|**display_choices**(//message_text//, //choices//, //*speaker//)| 
 +|[[display_message|Display Message]]|**display_message**(//message_text//, //*speaker//)|
 |[[enable_container|Enable Container]]|**enable_container**(//entity_id//)| |[[enable_container|Enable Container]]|**enable_container**(//entity_id//)|
 |[[end_battle|End Battle]]|**end_battle**(//victory//)| |[[end_battle|End Battle]]|**end_battle**(//victory//)|
Line 75: Line 76:
 |[[set_ambient_light_color|Set Ambient Light Color]]|**set_ambient_light_color**(//color//, //*duration//)| |[[set_ambient_light_color|Set Ambient Light Color]]|**set_ambient_light_color**(//color//, //*duration//)|
 |[[set_ambient_light_enabled|Set Ambient Light Enabled]]|**set_ambient_light_enabled**(//enabled//)| |[[set_ambient_light_enabled|Set Ambient Light Enabled]]|**set_ambient_light_enabled**(//enabled//)|
 +|[[set_ambient_light_intensity|Set Ambient Light Intensity]]|**set_ambient_light_intensity**(//intensity//, //*duration//)|
 |[[set_animation_speed|Set Animation Speed]]|**set_animation_speed**(//entity//, //animation_name//, //speed//)| |[[set_animation_speed|Set Animation Speed]]|**set_animation_speed**(//entity//, //animation_name//, //speed//)|
 |[[set_character_name|Set Character Name]]|**set_character_name**(//entity_id//, //name//)| |[[set_character_name|Set Character Name]]|**set_character_name**(//entity_id//, //name//)|
Line 80: Line 82:
 |[[set_directional_light_color|Set Directional Light Color]]|**set_directional_light_color**(//color//, //*duration//)| |[[set_directional_light_color|Set Directional Light Color]]|**set_directional_light_color**(//color//, //*duration//)|
 |[[set_directional_light_enabled|Set Directional Light Enabled]]|**set_directional_light_enabled**(//enabled//)| |[[set_directional_light_enabled|Set Directional Light Enabled]]|**set_directional_light_enabled**(//enabled//)|
 +|[[set_directional_light_intensity|Set Directional Light Intensity]]|**set_directional_light_intensity**(//intensity//, //*duration//)|
 |[[set_entity_blocks_sight|Set Entity Blocks Sight]]|**set_entity_blocks_sight**(//entity//, //blocks_sight//)| |[[set_entity_blocks_sight|Set Entity Blocks Sight]]|**set_entity_blocks_sight**(//entity//, //blocks_sight//)|
 |[[set_entity_light_attenuation|Set Entity Light Attenuation]]|**set_entity_light_attenuation**(//entity//, //attenuation//, //*duration//)| |[[set_entity_light_attenuation|Set Entity Light Attenuation]]|**set_entity_light_attenuation**(//entity//, //attenuation//, //*duration//)|
scripting_reference.txt · Last modified: 2021/11/04 19:09 by justin