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rotate_camera_over_time [2017/05/07 16:27] justinrotate_camera_over_time [2018/03/16 09:47] justin
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 Rotates the camera horizontally and/or vertically by the specified number of degrees over a period of time (in seconds). The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards. Rotates the camera horizontally and/or vertically by the specified number of degrees over a period of time (in seconds). The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards.
  
 +====Signature:====
 <code python> <code python>
 rotate_camera_over_time(horizontal_angle, vertical_angle, duration) rotate_camera_over_time(horizontal_angle, vertical_angle, duration)
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 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Rotate Camera Over Time** function to ...+Use the **Rotate Camera Over Time** function to focus the camera towards an event taking place during a cutsceneThis is particularly useful in first-person mode since the camera rotations will be relative to the player's view.
 </WRAP> </WRAP>
  
rotate_camera_over_time.txt · Last modified: 2021/04/21 18:48 by justin