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rotate_camera [2017/05/05 16:04] – justin | rotate_camera [2017/05/07 16:35] – justin | ||
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====Example: | ====Example: | ||
<code python> | <code python> | ||
- | rotate_camera(0, 0) | + | rotate_camera(-40, 0) |
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Rotate Camera** function to ... | + | Use the **Rotate Camera** function to focus the camera towards an event taking place during a cutscene. This is particularly useful in first-person mode since the camera rotations will be relative to the player' |
</ | </ | ||