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roguelike [2017/11/29 10:16] justinroguelike [2017/11/29 10:20] (current) justin
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-**Roguelike mode** is an experimental gameplay mode that can be enabled for your game. Although the implemenation is very limited at this time, the intent is to eventually include many of the features typically seen in roguelike games. It can be enabled from the "Experimental" section of your [[Game Configuration]].+**Roguelike mode** is an experimental gameplay mode that can be enabled for your game. Although the implemenation is very limited at this time, the intent is to eventually include many of the features typically seen in [[https://en.wikipedia.org/wiki/Roguelike|roguelike games]]. It can be enabled from the "Experimental" section of your [[Game Configuration]].
  
 The following functionality is present in the current implementation of roguelike mode: The following functionality is present in the current implementation of roguelike mode:
  
-  * Objects and enemies are interacted with by "bumping" into them.+  * [[object|Objects]] and [[enemy|enemies]] are interacted with by "bumping" into them.
   * Camera angle snaps at 90 degree increments.   * Camera angle snaps at 90 degree increments.
-  * Enemies move subsequent to the player's movement. +  * Enemies move subsequent to the [[player_character|player's]] movement. 
-  * Player is controlled with keyboard or gamepad (see [[Game Controls]]).+  * [[player_character|Player]] is controlled with keyboard or gamepad (see [[Game Controls]]).
  
 {{:wiki:roguelike_mode.gif?nolink|}} {{:wiki:roguelike_mode.gif?nolink|}}
roguelike.txt · Last modified: 2017/11/29 10:20 by justin