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Resets the specified map to its original state.
reset_map(map_name)
Argument | Description | Type | Required |
---|---|---|---|
map_name | Name of the map to reset. | String | Yes |
reset_map("dungeon")
Results: The map with resource name “Dungeon” is loaded and the player is placed onto the tile at coordinate (2, -3, 1) facing east.
Use the Load Map function to launch an initial map from your game's startup script or to link a tile in one map to another (for example, stairs leading down into a dungeon).