Resets the entity's rotation to its original cardinal direction (north, south, west, or east) over the specified duration (in seconds).
|entity||Entity for which the rotation will be reset.||Entity||Yes|
|duration||Duration of the rotation (in seconds).||Decimal||Yes|
This function assumes that the entity was previously rotated using Rotate Entity Towards to face it towards another entity in the scene.
Results: The entity with an ID of “dungeon_slime” is rotated to face its original direction (north, south, west, or east) over a duration of 0.5 seconds.
Use the Reset Entity Rotation function to reset the player character or an NPC back to the direction they were facing prior to a cutscene, in particular when they were manually rotated to look at an object or another character.