This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
remove_entity [2017/04/29 12:02] – external edit 127.0.0.1 | remove_entity [2021/04/21 18:40] (current) – justin | ||
---|---|---|---|
Line 2: | Line 2: | ||
---- | ---- | ||
- | Permanently removes the specified entity from the scene. | + | Permanently removes the specified |
+ | ====Signature: | ||
<code python> | <code python> | ||
- | remove_entity(self) | + | remove_entity(entity) |
</ | </ | ||
^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
- | |self|Description.|[[String]]|Yes| | + | |entity|The [[entity]] to remove from the [[map]].|[[Entity]]|Yes| |
====Example: | ====Example: | ||
- | < | + | < |
- | remove_entity(self) | + | remove_entity(entity[" |
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Remove Entity** function to ... | + | Use the **Remove Entity** function to remove [[character|characters]] that have exited during a cutscene or as a way for the player to " |
</ | </ | ||