This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
random_number [2020/02/04 20:16] – justin | random_number [2020/05/26 10:35] (current) – justin | ||
---|---|---|---|
Line 2: | Line 2: | ||
---- | ---- | ||
- | The **random number** syntax generates an integer value within the given range (inclusive of the minimum and maximum value). It can be used in place of a literal value for most function arguments where a numeric value is expected. | + | The **random number** syntax generates an integer value within the given range (inclusive of the minimum and maximum value). It can be used in [[script|scripts]] anywhere |
====Examples: | ====Examples: | ||
Line 17: | Line 17: | ||
end | end | ||
</ | </ | ||
- | Gives either ITEM_0001 or ITEM_0002 to the player, with a 25% chance that the item will be ITEM_0001. | + | Gives either ITEM_0001 or ITEM_0002 to the player, with a 25% chance that the [[item]] will be ITEM_0001. |
~~NOTOC~~ | ~~NOTOC~~ |