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Instantly positions an object or character onto the specified tile.
put_entity(entity_id, tile_id)
Argument | Description | Type | Required |
---|---|---|---|
entity_id | ID of the entity to reposition. | String | Yes |
tile_id | ID of the destination tile. | String | Yes |
If you are changing the player's position, you can alternatively use the more convenient Put Player function which also lets you specify the player's direction.
put_entity("entity_id", "tile_id")
Results:
Use the Put Entity function to …