Instantly positions an object or character onto the specified tile.
|entity_id||ID of the entity to reposition.||String||Yes|
|tile_id||ID of the destination tile.||String||Yes|
If you are changing the player's position, you can alternatively use the more convenient Put Player function which also lets you specify the player's direction.
Results: The entity with an ID of “slippery_chest” is immediately repositioned onto the tile with an ID of “chest_destination”.
Use the Put Entity function to move objects around the scene, for example to create the illusion that the player has pushed an obstacle out of their way.