User Tools

Site Tools


procedural_sky

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
procedural_sky [2020/02/12 20:06]
justin
procedural_sky [2020/02/12 20:10] (current)
justin
Line 2: Line 2:
 ---- ----
  
-**Procedural Sky** is a type of [[map]] background and can be selected from the [[Map Properties]] panel. Its purpose is to provide a quick and convenient way of adding a simple sky to the background of first-person games. The sky is generated from a set of values configured in the settings dialog, specifically the colors of the sky, ground, and sun. The reset button to the left of the help button will set all of the options to their built-in default values.+**Procedural Sky** is a type of [[map]] background and can be selected from the [[Map Properties]] panel. Its purpose is to provide a quick and convenient way of adding a simple sky to the background of first-person games or cutscenes. The sky is generated from a set of values configured in the settings dialog, specifically the colors of the sky, ground, and sun. The reset button to the left of the help button will set all of the options to their built-in default values.
  
 {{:​wiki:​procedural_sky_dialog.png?​nolink|}} {{:​wiki:​procedural_sky_dialog.png?​nolink|}}
  
 ~~NOTOC~~ ~~NOTOC~~
procedural_sky.txt ยท Last modified: 2020/02/12 20:10 by justin