User Tools

Site Tools


predefined_animation_names

This is an old revision of the document!


Predefined Animation Names


In RPG in a Box, some animation names are connected to certain behaviors and scenarios. For example, when a character moves from one tile to the next, the game will automatically trigger the “walk” animation for that character (if it exists).

Characters

NameDescription
idle
walk
attack
death

Tiles

NameDescription
default

Objects

NameDescription
default
predefined_animation_names.1500056947.txt.gz · Last modified: 2017/07/14 11:29 by justin