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predefined_animation_names

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predefined_animation_names [2022/06/02 01:48] justinpredefined_animation_names [2022/06/02 01:48] (current) justin
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 |move|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and is being moved by the player.| |move|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and is being moved by the player.|
 |attack|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and the player attacks an enemy.| |attack|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and the player attacks an enemy.|
-|move_<dir>|Plays whenever the [[object]] is configured as a [[vehicles|vehicles]] and is being moved by the player in the corresponding direction, with <dir> being one of the four [[cardinal_direction|cardinal directions]]. Possible names are "move_north", "move_south", "move_west", and "move_east".|+|move_<dir>|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and is being moved by the player in the corresponding direction, with <dir> being one of the four [[cardinal_direction|cardinal directions]]. Possible names are "move_north", "move_south", "move_west", and "move_east".|
  
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predefined_animation_names.txt · Last modified: 2022/06/02 01:48 by justin