This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
predefined_animation_names [2017/07/14 15:52] – justin | predefined_animation_names [2017/09/19 10:10] – justin | ||
---|---|---|---|
Line 10: | Line 10: | ||
|idle|Plays whenever the character is standing still and no other animations are active. The [[animation_types|animation type]] for this would typically be " | |idle|Plays whenever the character is standing still and no other animations are active. The [[animation_types|animation type]] for this would typically be " | ||
|walk|Plays whenever the character is moving from one tile to another. The [[animation_types|animation type]] for this would typically be " | |walk|Plays whenever the character is moving from one tile to another. The [[animation_types|animation type]] for this would typically be " | ||
+ | |interact|Plays whenever the character interacts with an object.| | ||
|attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be " | |attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be " | ||
|death|Plays whenever the character is killed/ | |death|Plays whenever the character is killed/ |