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override_animation [2017/08/31 19:00]
justin
override_animation [2018/03/16 09:46] (current)
justin
Line 4: Line 4:
 Overrides an entity'​s animation with another one. This can be used to replace a predefined animation (for example, a character'​s "​walk"​ animation) with a custom one during the game. You can specify the same name for both parameters to revert that animation to its original settings. Overrides an entity'​s animation with another one. This can be used to replace a predefined animation (for example, a character'​s "​walk"​ animation) with a custom one during the game. You can specify the same name for both parameters to revert that animation to its original settings.
  
 +====Signature:​====
 <code python> <code python>
 override_animation(entity,​ anim_to_override,​ override_with) override_animation(entity,​ anim_to_override,​ override_with)
override_animation.txt ยท Last modified: 2018/03/16 09:46 by justin