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override_animation [2020/07/23 16:46] justinoverride_animation [2020/07/23 16:46] justin
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-Overrides an [[entity|entity's]] [[animation]] with another one. This can be used to replace a [[predefined_animations|predefined animation]] (for example, a [[character|character's]] "walk" [[animation]]) with a custom one during the game. You can specify the same default name (for example, "walk") for both parameters to revert that [[animation]] to its original settings.+Overrides an [[entity|entity's]] [[animation]] with another one. This can be used to replace a [[predefined_animation_names|predefined animation]] (for example, a [[character|character's]] "walk" [[animation]]) with a custom one during the game. You can specify the same default name (for example, "walk") for both parameters to revert that [[animation]] to its original settings.
  
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override_animation.txt · Last modified: 2021/04/21 18:37 by justin