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object [2017/09/28 08:43] – created justinobject [2017/09/28 11:25] justin
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-An **object** is a resource type meant for certain entities that can be interacted with by the player as well as for those that are simply decorations to place onto tiles. Objects, similar to [[tile|tiles]] and [[character|characters]], are created in the [[Voxel Editor]] and then placed into a map using the "Place" mode of the [[Map Editor]]. Refer to the table below for some examples of what would be represented as an object in your game.+An **object** is a resource type meant for certain entities that can be interacted with by the player as well as for those that are simply decorations to place onto tiles. Objects, similar to [[tile|tiles]] and [[character|characters]], are created in the [[Voxel Editor]] and then placed into a map using the "Place" mode of the [[Map Editor]]. Refer to the table below for some examples of what should be represented as an object in your game.
  
 ^Usage^Examples^ ^Usage^Examples^
object.txt · Last modified: 2024/03/14 09:41 by justin